X-Wing: Captain Crash


Hey PI-Fans,

Enjoy the X-Wing Miniatures game? Well… try your hand at the Games @ PI casual events – ever so often we get bored and roll out some really weird rule sets. Our next event is coming up on the 9th of January, so those poor fools above had better work on fixing that TIE.

If what both the X-Wing flight-sims and the miniature game taught us holds true, CRASHING = BAD. Of course, on the other hand, setting up someone to crash with you is… slightly more entertaining.

Captain Crash is a casual X-Wing event where scoring kills is… slightly less important than causing people to hit you… So. Strap in folks. It’s gonna be bumpy.

______________________________________________________

Event Date: 9th Jan 2016, 2 pm.


Fleet Construction:

Bring a Fleet containing no more than 3 ships with a final pointage of not more that 75 points. All ships must be from the same faction. No player may field more than one large based ship.

Setup:
Each player will be randomly assigned a deployment zone on a single 36×36 X-Wing Game Mat. All players will play on the same mat.

Event Rules:
1) Multiplayer Initiative:
Before each game turn begins and before maneuver dials are set, a player will randomly be selected by die roll as the starting player. The Player will move all his players with ships of the same initiative value first. Players with ships of the same initiative will move their ships progressively clockwise from that player.

2) Reinforcements:
Each time a player’s ship is destroyed, it is returned to play the following turn from that player’s deployment zone with all damage removed. All spent ordnance, pilot skills and illicit cards will be refreshed.

3) Variable Game Length:
At the end of each game turn, a single attack die will be added to the Game Length pool. At the end of each turn, all the dice in the Game Length pool will be rolled. The game ends on the turn that 3 crits are rolled in a single roll.

4) The Anti-Suicide Clause:
Players who intentionally/unintentionally destroy their own ship suffer a point penalty equal to the number of players in the event. Exception are made for ships destroyed by Ion movement.

5) Captain Crash:
Players do not score points in the regular fashion.
– Each enemy ship destroyed by an attack awards 1 point to a player.
– Each time an enemy ship collides with and is forced to stop movement in contact with one of your ships, the ship’s controlling player is awarded 1 point. (If a ship base would overlap 2 or more ships, at the end of movement, award 1 point to each player involved in the pileup).
– Each attack (Ion/Tractor/Bomb etc) that causes an enemy ship to collide with another ship (not necessarily your own) or overlap an obstacle earns the attacking player 1 point.

Participation Fee is $10.
Each participant receives an alternate art Gunner card and a $6 Games @ PI Voucher Die.

Prizes:
After the event, In order of placement, EACH participating players will each get to choose from the following prizes (based on availability):
Acrylic Extra Munitions Tokens
X-Wing Dice Bags
Alternate art Darth Vader card

The player with the highest score will also be awarded an even medal.

Each player who placed will get a prize. In the event that player numbers exceed the prize pool, the prize pool will be supplemented at the store’s discretion.

______________________________________________________


INTERESTED? SIGN UP AT THE FOLLOWING EVENT PAGE!


HERE

Play Games, Have Fun, Get Swag!

Leave a Reply