Join us this Saturday in a game of Deathwatch: Overkill! Last week, during the Space Marine 30th Anniversary, we’ve mustered up the Squad that will be embarking on this perilous mission.
We’ve gone and created some personalized rules for the Marines that were built last week.. Take a look at the Marines and their Rules after the jump.
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special |
1 | Blackshield Brother Onslaught | Black Shield(World Eater) | Power Axe, Combat Knife and Bolt Pistol (Kraken Round) | (3)(3)(3) | (3) | – | Rend |
Bolt Pistol (Hellfire Round) | (5) | (5) | – | Blast |
Speed:2
Armour:3+
Does this look like “the Face of Mercy”: Blackshield Brother Onslaught can run and attack in each Deathwatch Attack Phase. (Player must shout out ability name to take effect)
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special |
2 | Brother Ne’cala | Salamanders | Twin Power Swords and Bolt Pistol (Kraken Round) | (3)(3)(3) | (3) | – | Cleave, Rend |
Bolt Pistol (Hellfire Round) | (5) | (5) | – | Blast |
Speed:2
Armour:3+
Flurry of Blades: All Enemy Models within Assault Range of Brother Ne’cala, reduce the number of attacks by 1( to a minimum of 1).
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special | |
3 | Brother Catamari | Blood Raven | 1 | Ooo a Penny | (6) | – | – | – |
2 | Pistol of Baal | (5) | (5) | – | Blast | |||
3 | Dorn’s Retribution | (3)(3) | – | – | Cleave | |||
4 | Tarvitz’s Sting | (3)(3) | Rend | |||||
5 | Holy Orb of Antiork | – | (3)(3) | (4)(4) | – |
Speed:2
Armour:3+
Oooo Shiny: Roll a D6 at the start of each Deathwatch Movement Phase. Consult the above Weapon table, Brother Catamari can only use that Weapon until the next Movement Phase. On a 6 you pick the Weapon to be used on each Attack Phase. In addition, Brother Catamari can re-roll all 1s when attacking or defending during any Attack Phase.
S.N | Owner | Chapter | Weapon Name | Assault | Combat | Max | Special |
4 | Leonard | Black Shield (Alpha Legion) | Lightning Claw and Crozius Arcanum | (3)(3) (3)(3) | (3)(3) | – | Cleave, Rend |
Speed:3
Armour:3+
I am… : ________ may copy the Special Ability of another Deathwatch Marine within the the same zone until the next Deathwatch Movement Phase.
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special |
5 | Brother Marnus Chong | Ultramarine | Plasma Pistol | (3) | (3) | – | Cleave, Rend |
Grav Pistol | (4) | (4) | Blast |
Speed:3
Armour:3+
Gunfighter: Brother Marnus Chong can make 2 attacks with his Pistols in each Deathwatch Attack Phase. The attacks can be made against a different target or zone.
Jump Pack: Brother Marnus Chong can jump up to Combat range instead of making a normal move in the Movement phase.
S.N | Owner | Chapter | Weapon Name | Assault | Combat | Max | Special |
6 | Kevin Y | Blood Angels | Power Axe and Plasma Pistol | (3)(3) | (3) | – | Cleave, Rend |
Speed:3
Armour:3+
Black Rage: If you roll a double for _______’s attacks (e.g. two 3’s two 4’s etc.), then he succumbs to the Black Rage. For the rest of the mission he can no longer attack in Combat Range, but rolls 4 dice for his Power Axe instead of 2.
Jump Pack: _________ can jump up to Combat range instead of making a normal move in the Movement phase.
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special |
7 | Deathwatch Chaplain Cassiel Tylion | Dark Angels | Crozius Arcanum and Bolt Pistol (Kraken Round) | (3)(3)(3) | (3) | – | Cleave, Rend |
Bolt Pistol (Hellfire Round) | (5) | (5) | – | Blast |
Speed:3
Armour:3+
Litanies of Hatred: You can re-roll 1s for Deathwatch Chaplain Cassiel Tylion and any Deathwatch models on his board section when they attach at Assault range.
Jump Pack: Deathwatch Chaplain Cassiel Tylion can jump up to Combat range instead of making a normal move in the Movement phase.
S.N | Owner | Chapter | Weapon Name | Assault | Combat | Max | Special |
8 | Dom C | Imperial Fist | Combi-Melta
(Meltagun) and Power Fist |
(3)(3)
(6) |
(4) | – | Cleave |
Combi-Melta
(Kraken Round) |
(2)(2)
(6) |
(3)(3) | (4)(4) | – | |||
Combi-Melta
(Hellfire Round) |
(5)
(6) |
(5) | (5) | Blast |
Speed:1
Armour:2+
Bolter Drills: ________ may Re-roll 1s (Black Dice Only) when firing the Kraken Round.
S.N | Owner | Chapter | Weapon Name | Assault | Combat | Max | Special |
9 | Lin | Err.. Black Shield | Power Sword and Bolt Pistol
(Kraken Round) |
(3)(3)(3) | (3) | – | Cleave, Rend |
Bolt Pistol (Hellfire Round) | (5) | (5) | – | Blast |
Speed:3
Armour:3+
Stalk in the Shadows: Enemy Models cannot target _________ beyond Combat range.
Jump Pack: _________ can jump up to Combat range instead of making a normal move in the Movement phase.
S.N | Name | Chapter | Weapon Name | Assault | Combat | Max | Special |
10 | Deathwatch Devastator Kael Vist | Excoriators | Heavy Bolter
(Kraken Round) |
(5) | (3)(3) (3) | (3)(3) (3) | Rend |
Heavy Bolter
(Hellfire Shell) |
– | (3) | (3) | Blast |
Speed:0 (Requires to be moved with Friendly Model[has no say in movement])
Armour:3+
The Emperor Protects: Each time Deathwatch Devastator Kael Vist suffers a Wound, roll a dice. On the roll of 5+, that Wound is ignored (even if it was a cleaving weapon).