The SSU Invades Nerath and Waterdeep, and Many Other Places Besides!

2012-05-18: The SSU Invades Nerath and Waterdeep, and Many Other Places Besides!

New things here now!

Games we are playing!

Goings’ on this month!

Coming in July 2012!

Marvel heroes get  tokidoki-ized, the SSU enter the war, and the Guild starts punning! Plus two RPG sourcebooks and master Chinese artisans!

Dungeons & Dragons isn’t just about roleplaying anymore, and we’re playing four excellent board games based on the RPG property that prove it!

An L5R Embers of War draft tournament and a DUST Warfare demo this weekend! Plus, only one week left to SPORE 2012!

Cavemen build structures and Atlanteans attempt to save their doomed island in two excellent games coming in July!

Marvel heroes get  tokidoki-ized, the SSU enter the war, and the Guild starts punning! Plus two RPG sourcebooks and master Chinese artisans!

Dust Tactics: Operation “Zverograd”

The fourth campaign expansion for Dust Tactics, Operation “Zverograd” follows the war to the mysterious city of Zverograd, along the Caspian Sea, where we catch our first glimpse of SSU forces in action! In Zverograd, SSU forces confront Axis forces arriving from the west, south, and southwest, while Allied forces approach from the east.

Formerly a jewel of a city, Zverograd has been devastated by the war. Over seventy percent of its buildings have been reduced to rubble, but while forces from the three armies battle to control whatever they can of this doomed city, they are unclear why their superiors find it so meaningful.

Operation “Zverograd” presents overviews of the SSU’s history in the war, its major battles, its present concerns, and its greatest heroes. Players will find rules to introduce aircraft, Commissar Squads, Pilot Skills, and Legendary Tacticians to the game, along with other new skills. Operation “Zverograd” also comes with a modular building set to construct 3D structures, and the new hero, Koshka Rudinova, who joins the city’s defense in her customized walker, Grand’Ma.

SSU Command Squad, SSU Airborne Transport, SSU Close Combat Squad, and SSU Battle Squad expansions are also available.

2-4 Players, Age 13+, 45+ Mins
Amoeba: S$61.11
Regular: S$67.90

Munchkin: The Guild

Munchkin is the classic card game of killing monsters and taking their stuff. The Guild is the hot Web series created by Felicia Day about a gaming group that puts the FUN in dysFUNctional (because otherwise it’d be “dysctional,” and that’s hard to say), now in its fifth season on the Geek and Sundry YouTube channel!

Now they’ve come together in a glorious spew of AWESOME, with the new 15-card booster, Munchkin: The Guild! Add Codex, Vork, Clara, Bladezz, Tink, and the mighty Zaboo to your adventures. You may meet some of their foes along the way . . .

Munchkin: The Guild is designed by Steve Jackson and illustrated by Len “Geek a Week” Peralta.

Not a standalone game! Requires at least one Munchkin starter set to play, though we recommend you get as many as possible and throw them all together!

3-6 Players, Age 10+, 90+ Mins
Amoeba: S$9.81
Regular: S$10.90

Warhammer 40k RPG: Deathwatch – Rising Tempest

There is nothing more abhorrent in the eyes of the Emperor than a traitor. He too suffered the serpent’s fangs. That greatest of betrayals serves as an admonition to us all: we can never wield too much suspicion.” – Lord Commander Sebiascor Ebongrave

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?

When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they’ll unwittingly endanger the entire Jericho Reach… and only the Space Marines of the Deathwatch can stop them.

Rising Tempest is an epic three-part adventure that takes players across the Canis Salient and into midsts of the Hadex anomaly!

Age 12+, 120+ Mins
Amoeba: S$53.91
Regular: S$59.90

Bounty Head Bebop RPG

Based in a time where the worst criminals and scum run free, the Police have no choice but to hire more Bounty Hunters for help.  Are you ready to hunt these villains down?  Are you ready to make lots of money?

Then you’re ready for the Bounty Head Bebop RPG.  Set in a gritty near future and based on high-octane anime, Bounty Head Bebop is a wild ride through the new Solar Frontier.  Full of fast-paced action and sizzling drama, Bounty Head Bebop lets you play solar system-spanning anime-style adventures and live the “never say die, say profit” life of the bounty hunters of the ‘far modern’ future.

The Bounty Head Bebop RPG is powered by the Inverted 20 system, which uses a single d20 for all rolls and offers a quick and easy resolution, but it’s not rules light.  It’s rules quick.  This book is all you need to get started in the world of Bounty Head Bebop, including an overview of the universe, rules for psychics, space ships to fly across the solar system, and all the guns you need to put a hole into your next bounty.  Also included is a full adventure Small Fry which launches your Bounty Hunting career with a big bang.

A free downloadable PDF version is available with every purchase of the book.

Age 12+, 120+ Mins
Amoeba: S$36.81
Regular: S$40.90

tokidoki x Marvel Frenzies Blind Boxes

Imagine Simone Legno’s horror (read: delight) when tokidoki HQ “accidentally” released Pym Particles into their ventilation system while playing host to a group of Marvel superheroes and supervillains gathered for their own Secret Wars.

And now we’ve got them.

They’re designed as phone charms, but if that isn’t up your alley, there are tons of other uses. Hook them to your keychain. Attach them to a hoodie or bag to use them as a zipper pull. Clip one to a long ribbon to make an instant geek choker or a bookmark for your favorite graphic novel. Sit them on your desk to protect your computer from marauding hamsters. The possibilities are endless!

There are 20 different figurines to collect including Captain America, Hulk, Iron Man, Magneto, Mister Fantastic, Spider-Man, Thor, and Wolverine.

These are in randomized blind boxes, which means you can’t buy a specific figure; you have to buy a box that looks like every other box and then open it to see what you get!

Age 14+, X+ Mins
Amoeba: S$8.01 each
Regular: S$8.90 each

Zong Shi

In a large town in medieval China, several talented artisans – Masters in their own right – aspire to become recognized as Zong Shi: the Grand Master craftsman. You are one of these master artisans and together with your apprentice, you are competing with the other Masters to attain this elevated status in the town. To succeed, you’ll have to impress the townspeople with your skills. How shall you do it? Will you acquire a specialist’s mastery over certain material, or will you enlarge your workshop? Will you create a large number of smaller projects or will you build fewer, but greater, masterworks? That is for you to decide.

Zong Shi blends worker placement, resource management, project completion, and special action cards.

In each round, players take one action with their master or apprentice, then take one action with their other figure. The possible actions are: begin a project, go to the market, go to the temple, go to the pawn shop, pay respectful visits, or pass.

When a player completes his sixth project, players complete that round and one additional full round. Players tally points for completed projects, incomplete projects (which are penalized), number of townspeople visited, a full board of exchange tiles, completion of six projects and unused scrolls and material. The player with the most points wins.

3-5 Players, Age 13+, 75+ Mins
Amoeba: S$98.91
Regular: S$109.90

Dungeons & Dragons isn’t just about roleplaying anymore, and we’re playing four excellent board games based on the RPG property that prove it!

Dungeons & Dragons: Lords of Waterdeep Board Game

Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!

In Lords of Waterdeep, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.

2-5 Players, Age 12+, 60+ Mins
Amoeba: S$98.91
Regular: S$109.90

Dungeons & Dragons: Conquest of Nerath Board Game

War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival.

Conquest of Nerath is a fantasy conquest game. Players muster armies of foot soldiers, siege engines, monsters, warships, elementals, and dragons to attack their opponents. Players employ heroes such as knights and wizards to lead their troops and explore dungeons in the search of magical artifacts and treasures to increase their power in combat.

2-4 Players, Age 12+, 120+ Mins
Amoeba: S$116.91
Regular: S$129.90

Dungeons & Dragons: The Legend of Drizzt Board Game

The adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory.

The Legend of Drizzt Board Game features multiple scenarios, challenging quests, and cooperative game play. Players explore the game world, which is built during the game by laying out tiles, using ready-made player characters and encountering enemies with corresponding miniatures. Encounters are generated by drawing cards and resolved using a D20 die. All players win together, depending on the scenario, by escaping, saving others or overcoming a threat.

1-5 Players, Age 12+, 60+ Mins
Amoeba: S$98.91
Regular: S$109.90

Dungeons & Dragons: Castle Ravenloft Board Game

The master of Ravenloft is having guests for dinner—and you are invited!

Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within.

You and your fellow Heroes must work as a team to succeed in the adventures that unfold within the castle. You either win together or lose together. Each player selects a Hero, who has come to Barovia to discover the secrets of Castle Ravenloft. Choose from the Dragonborn Fighter, Human Rogue, Dwarf Cleric, Eladrin Wizard, and Human Ranger. Heroes explore the dungeons beneath the castle, solve mysteries, fight Monsters, and uncover magic treasure.

The game runs the Traps, Events, Monsters, and Villains contained within the halls of Castle Ravenloft (with a little help from you).

1-5 Players, Age 12+, 60+ Mins
Amoeba: S$98.91
Regular: S$109.90

An L5R Embers of War draft tournament and a DUST Warfare demo this weekend! Plus, only one week left to SPORE 2012!

DUST Warfare Demo Day

Learn how to play DUST Warfare on Sunday, 20 May, at 5pm!

This event is free with no purchase necessary and is especially for new players. You will have a chance to have hands-on experience for a fun and exciting game.

So come on down and learn a new game, and be ready to stock up if you end up loving it!

More information can be found at our Facebook event page!


Citadel Paints Sale!

The new line of Citadel Paints are out already, but we’ve got a great deal on the old line!

Buy any four pots priced at $6.50 each, get two free! Washes, foundations, colors… Everything!

Plus, members still get their discounts on the first four pots!

This sale will last until further notice!


SPORE 2012

Only one more week to go! The super updated SPORE website has everything you need to know!

Rules packs for almost all of the tournaments are now available to download!

New workshops and talks have been added!

If you’re not very competitive, our demos and extra events page will have something for you!

The photo contest is still ongoing!

Our special guests are locked and loaded!

Basically, everything is happening at this con, and you need to know it all! Explore the site in all its glory! And visit the SPORE Facebook page as well!


Legend of the Five Rings Embers of War Draft Tournament

Join us tomorrow, Saturday, 19 May, for a fast and furious Legend of the Five Rings Embers of War draft tournament!
This is entirely free, so there is no excuse not to come! You will even get a Den of Iniquity card just for participating!

Get more information at the Facebook Event page!

Cavemen build structures and Atlanteans attempt to save their doomed island in two excellent games coming in July!


In Ugg-Tect, players work in teams to construct fabulous – well, let’s say “functional” – structures out of materials lying around them. All the players are cavemen, however, so you have only rough blocks with which to build and you can communicate only through primitive gestures and sounds. Ugungu!

When you’re the architect on your team, you see a building plan that shows how the blocks should be placed in the finished design. To get the builders on your team to do the heavy work, you must tell them which piece to use – through gestures like stomping your feet or raising your arms above your head – and what to do with it. “Manungu” tells them to put the piece at the front of the structure, while “Manungu manungu” means to put it at the back. Moving pieces left or right, up or down, laying them down or rotating them – lots of details need to be conveyed with only a few commands and your trusty (inflatable) spiked club. When you give a command and your team performs well, tap them on the head once to show approval. Hit them twice, though, and they know they messed up and need to pay better attention. I said, “Karungu!!” (stomp stomp stomp)

The fastest – and most accurate – architect/building team will carry the day…

4-8 Players, Age 6+, 45+ Mins

Atlantis Rising

Will you send your Atlanteans to mine the untapped veins of precious resources at the very tip of the island, hoping to reap great rewards before the oncoming waves smash into the shores? Or will you remain in the relative safety of the island’s center, where resources have grown scarce? Perhaps you will tap into the power of the mystic energy source – the lifeforce of Atlantis and key to its advanced technology. You may even seek refuge in the vast libraries of the Lost City, hoping to find some tome which will lead to salvation for the doomed isle. Beware though – even as the island sinks into the sea, the Athenians continue to assault Atlantis, hoping to plunder its riches before it disappears beneath the waves.

Atlantis Rising is a fully cooperative board game in which the players must race to create a cosmic gate before all of the island tiles have been destroyed (the gate’s components are variable and determine the difficulty level of the game – Easy, Normal, Hard, or Cosmic difficulty). Each turn players can choose to place their Atlanteans in any of eight different areas – with placements closer to the sea being more rewarding, but subject to a higher risk of flooding (and the subsequent loss of the associated action). The players must also contend with the continually escalating threat of their Athenian enemies, who may destroy one or more island tiles each turn if insufficient Atlanteans are allocated to the island’s protection.

2-6 Players, Age 10+, 60+ Mins


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