New Releases – Oct 7, 2014

Hey everyone! Here are the new releases we just brought in!

- Warhammer 40K: Conquest

- X-Wing Rebel Aces expansion

- Sushi Go!

Favorites like:

- Forbidden Island / Desert

Hurry down to the store today!

Cards Against Humanity Promos

“It’s always the quiet ones, isn’t it?”

 

Cards Against Humanity Promo Packs are now available at Games @ PI.

If you’re one of those “horrible” people that enjoys Cards Against Humanity, you’ll be happy to know that both the “House of Cards” and PAX East Promotional Packs for Cards Against Humanity are now available at Games @ PI. While you’re at it, pick up copies of the Holiday and Reject packs too.

Quantities of these promotional packs are limited, and once they’re gone, we’re probably not going to be able to get any more, so hurry on down to grab your set today!

Come down to Games @ PI and grab your own Promo Packs today.

 

 


Branded as a “party game for horrible people”, Cards Against Humanity is an adult humor themed card game based on players attempting to answer open ended question with their most appropriate (or inappropriate) answer.

 

 

CARDS AGAINST HUMANITY

AVAILABLE AT GAMES @ PI

The Rule The World Sale – Day 3

So glad we’ve almost made it
So sad they had to fade it
Everybody wants to rule the world

Tears for Fears – “Everybody Wants To Rule The World”

 

We’ve visited the historicals and the medieval fantasies! Now ONWARD TO THE FUTURE!!!

Games @ PI is taking the fight to the future… And we’re dragging steampunk along for the ride

We’ve got the Warhammer 40K, Warhammer Fantasy, DUST, Star Wars X-Wing*, Relic Knights, WARMACHINE and HORDES miniatures ranges going at 20% off retail.

And we’re sending The Hobbit to join Flames of War and Point of Contact at 25% off retail.

 

We’ll be announcing deals going on sale over the weekend, so keep your eyes peeled.

  • Promotional discounts only valid for active Games @ PI members only.
  • Party ends 30th September.
  • Prices only valid for over the counter purchases  in the Games @ PI.
  • Availability limited whilst stock lasts.
  • We will only hold items for same day pickup. Call our store at +65 6734 3858.

 

* Promotion applies only to current X-Wing items. Discount will not apply to future ranges.

The Rule The World Sale – Day 2

Acting on your best behaviour
Turn your back on mother nature
Everybody wants to rule the world

Tears for Fears – “Everybody Wants To Rule The World”

 

Conventional wisdom would dictate fighting a war on multiple fronts would be folly… DAMN THE TORPEDOES! FULL SPEED AHEAD!

We’re opening up another front to this conflict and declaring war on the prices of medieval fantasy themed wargames.

The offensive continues until the 30th of September, with Warhammer Fantasy and The Lord of the Rings/The Hobbit joining DUST and Flames of War in the trenches! As before, members can expect discounts of 20 – 25% (or even more) off retail prices on our miniature product lines on sale.


We’ll be announcing new miniature lines going on sale on our website again tomorrow, so keep your eyes peeled.

  • Promotional discounts only valid for active Games @ PI members only.
  • Party ends 30th September.
  • Prices only valid for over the counter purchases  in the Games @ PI.
  • Availability limited whilst stock lasts.
  • We will only hold items for same day pickup. Call our store at +65 6734 3858.

Rule The World – The Sale

All for freedom and for pleasure
Nothing ever lasts forever
Everybody wants to rule the world

Tears for Fears – “Everybody Wants To Rule The World”

 

As another year grinds into its final quarter (Hark, are those bells I hear?), as we prepare our shelves for Christmas, at Games @ PI, we’ve decided to indulge everyone’s inner conquerors with a little open warfare.

From the 24th to the 30th of September, we’re launching a steady offensive on our wargame prices.

Starting on the 24th of September with DUST and Flames of War, and adding an additional product lines to the sale every subsequent day, members can expect discounts of 20 – 25% (or even more) off retail prices on our miniature product lines on sale.


We’ll be announcing new miniature lines going on sale on our website daily, so keep your eyes peeled.

  • Promotional discounts only valid for active Games @ PI members only.
  • Party ends 30th September.
  • Prices only valid for over the counter purchases  in the Games @ PI.
  • Availability limited whilst stock lasts.
  • We will only hold items for same day pickup. Call our store at +65 6734 3858.

Dungeons & Dragons: Attack Wing

“Never laugh at live dragons.”
― J.R.R. Tolkien


PREVIEW THE D&D ATTACK WING RULEBOOK HERE


D&D: Attack Wing will be available at Games @ PI in October.

 

More than any other monster, dragons are THE iconic Dungeons & Dragons creature, representing one of the greatest perils a civilization will face. Yet these magnificent beasts are not indestructible and when armies are on the march, even the mightiest dragon may fall prey to the lowliest adventurer…

 

Dungeons & Dragons: Attack Wing Wave One consists of the following products:

  • D&D Attack Wing: Wave One Starter Set
  • D&D Attack Wing: Wave One Green Dragon Expansion Pack
  • D&D Attack Wing: Wave One Sun Elf Wizard Expansion Pack
  • D&D Attack Wing: Wave One Frost Giant Expansion Pack
  • D&D Attack Wing: Wave One Sun Elf Guard Troop Expansion Pack
  • D&D Attack Wing: Wave One Hobgoblin Troop Expansion Pack
  • D&D Attack Wing: Wave One Dwarven Ballista Expansion Pack
  • D&D Attack Wing: Wave One Wraith Expansion Pack
  • D&D Attack Wing: Template Set

Each Expansion Pack contains non-random prepainted miniatures designed for use with the D&D Attack Wing Starter Set.

Take advantage of out 10% prepay discount and  preorder Dungeons & Dragons: Attack Wing Wave One at Games @ PI to guarantee availability!

 


Utilizing the FlightPath maneuver system and beautiful prepainted miniatures, D&D Attack Wing is an exciting, fast-paced miniatures battle game set in the Forgotten Realms setting of the Dungeons & Dragons universe. In D&D Attack Wing, players will control command flights of dragons, giants, siege engines, wizards, regiments of soldiers, and more in epic aerial and ground combat.


Preorder the D&D: Attack Wing Miniatures Game

 

Games@PI

 

New FFG Releases – Sept 19, 2014

We just got our new shipment of Fantasy Flight Games stuff!

- Netrunner : First Contact
- Age of War
- The Last Banquet
- Star Wars force packs

Classics return!
- Elder Sign
-Dark Angel card game
- Citadels

New Releases – Sept 16, 2014

Hey everyone! We got a NEW SHIPMENT of shiny awesome things!

Some items were even featured at Gen Con!

- World of Tanks

- Bedpans and Broomsticks

- Hot Tin Roof

 

We also have the classics like

- Settlers of Catan

- Hanabi

- Smash Up BIG GEEKY BOX

- A Game of Thrones Board Game

- Eldritch Horror

And much more! Check them out at our retail store today!

7 Wonders: Manneken Pis Promo

As announced on our Twitter Feed, we’re offering up copies of the limited edition “Manneken Pis”  promo Wonder for  7 Wonders for customers who purchase either 7 Wonders and an expansion or two expansion sets for 7 Wonders, valid while supplies last.

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However, there’s a minor wrinkle with the promo – people have been asking us what the delicious looking alcoholic drink symbol means, especially since it does not appear in the any of the 7 Wonders rulebooks. Since the card did not come with explanations, the Games @ PI staff did our homework.

Side B of the Manneken Pis Wonder card has the following bonus power:

STAGE 1: The player gains 7 gold, 7 victory points, 1 shield and has the right to get a well-chilled beer from who-ever wins the game.

Need proof of what is arguably the best power ever?


  

Get 7 Wonders at Games @ PI Today!

 

Paradigm Reviews: BattleTech

“This is the Inner Sphere – thousands of planets colonized by humankind. Once it was united under the Star League, but for the last three hundred years, it has been consumed by savage wars…”

 

It is the year 3039 and man is once again at war.  The battlefield of the 21st century is dominated by BattleMechs, plodding multi-ton walkers carrying the firepower of an entire platoon. At the helms of these devastating war machines are ‘MechWarriors; neo-feudal heirs to the Knights of old, and the very earth trembles at their passage.

 

BattleTech is at its core, a full-blown tactical combat wargame with each miniature representing an individual BattleMech. Each BattleMech possesses has differing levels of armor, speed, weapons and heat dissipation and most have differing roles on the table ranging from lumbering Assault platforms to speedy Strikers (which encourage certain unique play styles). It’s unabashedly ‘crunchy’ tactical mechanics might turn some off but others may find this to be a good thing – different strokes for different folks.

 

Compared to previous iterations, Catalyst has pulled out all the stops with the new box set. Crammed into the box is a full-colour Quick-Start rule set designed to ease players into the game. Next comes a glossy full-colour Introductory Rulebook containing the meat and potatoes of the box set. Following that out of the box is another full-colour Universe primer, serving as a gateway into the rich fiction of the BattleTech universe. They’ve even included a quick painting and tactics guide leaflet which walks a player through the value of long-ranged units, utilising terrain as cover, flanking, heat management and more. Crammed in there are two double sided maps – printed on sturdy board-game style cardstock and twenty-six plastic BattleMechs.

 

Each turn of BattleTech is built around a “I Go, You Go” turn sequence of alternating activation in contrast to other wargames where one player can complete a full uninterrupted turn. Both sides alternate moving their ‘Mechs, then firing with their ‘Mechs and then record damage.  Unlike many similar wargames, there are no fixed to-hit numbers in BattleTech – a stationary 100 ton Atlas Assault ‘Mech is as easy to hit as a stationary 25 ton Commando Recon ‘Mech. Instead, the difficulty of hitting a target is based on range, terrain and also how fast the target is moving when the shot is fired. This aspect makes the movement phase hugely important, since clever maneuvering can maximize a BattleMech’s field of fire while simultaneously disadvantaging an opponent.

 

BattleTech’s possesses an extremely detailed damage record system which tracks the functionality of individual components within a ‘Mech. While BattleMechs might endure extreme punishment, there is a layer of verisimilitude, as heavy auto-cannon rounds and PPCs impacts sheer of limbs and shotgun style spreads of missiles chewing through internal systems. In turn, everything a ‘Mech does (including moving) produces ‘heat”, and if it overloads a BattleMech’s heat dissipation, it builds up. Waste heat degraded BattleMech performance, and can trigger incredibly destructive effects. Since a BattleMech often generates far more heat than it can safely dissipate via heat sinks, players are forced into a Catch-22 situation and forced to balance their options rather than running forward at full speed firing all weapons.

 

I’m not going to sugar-coat it; like or lump it, for better or worse, BattleTech hasn’t changed much. Some might argue that when compared to an era of abstract fast-rolling, high casualty war games, BattleTech is showing its age. More power to them.

 

BattleTech was unapologetically never meant to be that kind of game.

 

Like an endless rabbit hole, the draw in BattleTech is in finding your comfort zone in the setting itself. A player may embrace strategic level operations replete with combined arms operations, air-support and orbital bombardment. Another may cling to single ‘Mech duels. Some players gleefully embrace the space opera setting of the Clan War. Others take comfort in the neo-chivalry of the Succession Wars era. A player may embrace the nihilism of the Word of Blake Jihad or seek comfort in the glory of the Star League. It all lies in the hands of the player.

 

Since its inception in 1984, the BattleTech universe has seen its ups and downs. From highs like the ‘MechWarrior and ‘MechCommander PC games to absolute lows like the legal scuffle over artwork and company closures, BattleTech has endured much.

 

And 30 years late, it’s still here.

 

That has to count for something.

 

 

Reviewer’s Verdict

Pros:

  • Combat system rewards tactical thinking and manoeuvring
  • Unit construction system allows customization or even designing new BattleMechs
  • Rich BattleTech fictional universe
  • Box set can be used as a standalone or as a jump off point for advanced rules
  • 26 High-Quality Plastic BattleMechs and Board Game Quality Components

 

 

Cons:

  • Rules require time to learn with a number of specific exceptions
  • Record keeping and mechanics may be a turn off
  • Number of combat modifiers may be problematic for those used to rules-light systems

 


 

  

 

GET YOUR COPY AT GAMES @ PI TODAY!

 

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