The PI Warehouse Sale SURVIVAL GUIDE

The PI Warehouse Sale Survival Guide

The PI Warehouse Sale is going to be A MASSIVE event. Here are some tips and advice to help you survive the sale.

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Write a checklist before you come – we’ve sent out a bunch of PDF price lists so that you can prep what you wanna buy before you reach the sale.( Sorry we can’t do this for books and graphic novels as there’s just too many of them… )This is so you can quickly make a beeline for the stuff you want rather than shop around. Well, you can shop around but the queues for the cashiers get long fast and it may take a while before we can attend to you.

 

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Come Early – Want the best selection of stuff? Come early! We won’t open the doors for early birds but at least if you queue early, you’d be the first ones in to grab the best stuff when we open at 12pm

 

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Dress Comfortably – We’re expecting A LOT of people so it’s going to be hot and crowded. We’ll have ceiling fans on at full power and selling water too. Wear comfortable shoes. (Girls, seriously, will you go to a comic book warehouse sale IN HEELS?)

 

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Travel light – This is so you have your hands free to grab as much stuff as possible. We’ll accept NETS and Cash at the cashier. Please bring your own big shopping bags if possible.

 

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Keep yourself hydrated and fed – We’ll be selling water but not food, bring small things like nuts/ bananas/ candy if you need to eat something. Please don’t eat in the warehouse but at the lift area. We also don’t want to call the ambulance if you pass out from dehydration/ low blood sugar…

 

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Please don’t fight over stuff – it’s just stuff, please don’t yell and hurt each other…  I know a warehouse sale is like an epic battle but please don’t fight, shove, hit others just because you want that one book/ board game.

 

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Bring your own big shopping bags if you can – if you know you’re going to be buying A LOT of stuff, please bring your own big Ikea sized bags so you can carry your stuff home. We will provide some big boxes but ideally, you may want to bring your own big bags.

 

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Please be patient and understanding – We’re going to have 2 cashiers trying their best to check out your stuff at the speed of light. Something may also go wrong (like our NETS machine could die or we run out of change or etc.) please be patient and understanding. If you’re queuing and you’re bored, keep yourself entertained (eg. Play with your phone, talk to your friends, take turns queuing, watch something on your ipad) please don’t yell or hurt any of our staff. We’re just as stressed out as you guys as we manage the sale.

 

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Please don’t cluster in the warehouse – It’s going to be REALLY CROWDED. If you’re done buying your items, please go to the lift area or somewhere that doesn’t block others from entering/ exiting the area. If you wanna talk and hang out, please do this away from the main warehouse area. No sitting on the floor of the warehouse area!

 

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Please bring relevant battery chargers/medications/ plasters/ first aid/ umbrellas etc. – I know as crazy as it may sound: your phone could run out of battery, you could cut yourself or get an asthma attack or suddenly need a Panadol or need charcoal pills or something. Please bring your relevant survival things/ medications/ first aid, JUST IN CASE anything happens.

 

FAQ

 

  1. Why isn’t anything sorted? – Because there’s just TOO MUCH STUFF, sorry.
  2. Why isn’t there a price list for EVERY item in the sale? – Because there’s just TOO MUCH STUFF. Sometimes we may decide there and then how much something costs because we probably forgot to price it in.
  3. Why isn’t your price list categorized? – Because we don’t have time to sort them too. Sorry.
  4. Is the stuff under the table for sale too? – Yes! If we notice there’s space on the table above, we’ll grab stuff from under the table and top up.
  5. Comics: What do you mean 50% off the US listed price? – It’s dollar for dollar. So if its US$30, it’s selling for SG$15
  6. Why won’t you take credit card? – Our credit card acceptance service is down at the moment, we do take NETS and Cash
  7. Oh no! I’m out of cash! Are there ATMs near by? –Sadly there are no ATMs in the area, Eunos MRT is where the nearest ATMs are.  You could pay by NETS or borrow cash from a friend.
  8. I’m not sure how much is this item, who do I see? – We have an info desk and price check counter desk for you to ask someone about prices.
  9. How do I carry my stuff home, I bought too much! – You could call a cab or jump in someone’s car.
  10. Is there an area I can sort my stuff? – We don’t have much space in the warehouse itself, you’ll have to sort your stuff in a corner outside the warehouse/ lift area.
  11. Man, I’m exhausted, anywhere to sit down? – We will have some stools about so you can sit somewhere outside the warehouse.
  12. Can I reserve that item, my hands are full! – Nope sorry, you have to hang on to all your items if you want them. Please bring giant Ikea sized shopping bags if you can so you can hold on to as much stuff as possible.
  13. I can’t go down to the sale today, can I reserve an item? – Nope, no reservations. You’ll have to get a friend to buy the item for you if he’s going to the sale.
  14. I tore my $60 grab bag of comics, is that still ok? – You’ll have to start over and grab another bag and make sure it doesn’t tear.
  15. Why are your $60 grab bags for comics so small? – It’s a meant to be a challenge : )
  16. Do you have grab bag deals for other items? – At the moment we’re only extending this deal to comics
  17. Will there be flash sales? – Hmm I don’t know. Maybe?
  18. Argh! This item is damaged; can I return it or get it cheaper? – All items at sale are sold as-is, we will not accept returns or exchanges.
  19. Why are there only 2 cashiers? – Because that’s all the computer checkouts we have . Please don’t yell at our cashiers, they are just as stressed as you guys are.

happy-hunger-games-and-may-the-odds-be-ever-in-your-favor-7

The Paradigm Infinitum WAREHOUSE SALE

HAPPENING THIS SATURDAY (July 12, 2014)

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DOORS OPEN AT 12PM. We will not open for early birds, sorry : )
FILL-THE-BAG Deal!

Fill this bag with as many graphic novels as you can (without the bag stretching and tearing) and ITS YOURS for $60

Note: You can have MORE THAN 1 BAG.

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Just look at ALL THIS STUFF

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Over the next few days, WE MAY BE ADDING MORE STUFF, so sit tight!

Payment by CASH & NETS only. There are no ATMS around, please bring enough $$. Nearest ATM is at Eunos MRT

 

UPDATE – Fri 11/7 

Updated price list for Board Games: 2014-07 WH Sale list_update

Price list for paint and sleeves: 2014-07 WH Sale list part2_update

 

How to get here
Street Directory.com directions

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Public Transport
Bus No.s: 25, 45, 51, 55, 55A, 87, 93, 94, 854
From Eunos MRT Station (East West Line)
From Eunos MRT station: Take Bus 93 OR 94 at Bus Interchange.
Stop outside Comfort Delgro Driving Centre
Cross the road at pedestrian crossing on the right and head in through the small side door of Eunos Warehouse Complex (has big orange signboard nearby)

Car
Street Parking within Eunos Warehouse Complex is VERY LIMITED. You can park by the roadside too.

When you’re at Eunos Warehouse Complex
Find BAY 4 in Eunos Warehouse Complex and enter the lift to Level 3. Find Unit 03-08. We will have lots of signs everywhere too.

 

1 DAY ONLY.

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Star Wars X-Wing Wave 4

You’ll find the Sienar Fleet Systems TIE Defender is the fastest, best-equipped starfighter in the galaxy.
- TIE Fighter

Siernar Fleet Systems sends its regards…

 

The Wave 4 Expansion Ships for the Star Wars X-Wing Miniature Game will be available at Paradigm Infinitum on the 26th of June.

 

Lethal TIE Defenders crush their opposition and stealthy TIE Phantom stalk the unwary as the Empire unleashes its most advanced fighters to end the Rebellion once and for all. Against this overwhelming force, the Rebels turn to the prototype E-Wing as stalwart Headhunters struggle to stem the tide…

 

Preorder the Star Wars X-Wing Wave 4 fighters at Paradigm Infinitum and guarantee availability on launch date.

 


 The Star Wars: X-Wing Miniatures game is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

 

 

 

Star Wars X-Wing: Wave 4

AVAILABLE AT PARADIGM INFINITUM

 

Thursday, 26/06/14

Some days you eat the squig…

GW

 

We have been informed that mechanical failures will affect timely delivery of Games wORKshop product this week. Apparently the Grot Riggers have gone on strike.

 

“Wot’s Dis” Indeed…

 

As a result of this, the launch of the following products will be delayed:

  • Ork Flash Gitz
  • Warhammer: Visions Issue 5
  • White Dwarf Issue 20

We expect a delivery by Monday, 16th June, 2014 and will keep you informed if there are any further developments.

 

The Black Library Bastion Wars Omnibus and Master of Sanctity novels will be available at PI today (14th June) as usual.

 

 

- The PI Staff

Star Wars X-Wing: The Evacuation of Hoth Week 3

Our mission today is not to defeat the Empire. What we must do is to keep the Rebel Alliance alive.
―Leia Organa

Paradigm Infinitum is proud to run “The Evacuation of Hoth” Campaign for The Star Wars: X-Wing Miniatures Game.

The blockade run continues on Sunday, 15th June from 2 to 5 pm! Having punched clean through the Imperial Blockade around Hoth, the GR-75s must now evade Imperial Pursuit in the asteroid fields. Though they fought clear of the naval blockade, the swarms of Imperial Navy TIE-Fighters racing to intercept are a clear sign the Rebellion isn’t going to escape without a fight.

 



Star Wars X-Wing: The Evacuation of Hoth


Time and Date:

“The Evacuation of Hoth” campaign takes place over three Sundays in June (1st, 8th and 15th June) between 2 and 5 pm.

The outcome of each event day will affect the following week’s scenario with the winning team (Rebel or Imperial) being decided based on the outcome of the event on the 15th of June.

Requirements:

Each player must build a legal fleet list based on the scenario requirements for the week. Players should expect to build fleets of between 100 to 150 points each week. Based on the scenarios, Rebel players are highly encouraged to include a GR-75 Rebel Transport in their fleet lists.

Registration:

A registration fee of $10 will be charged during to participants in the event. Players will register for the Rebel of Empire teams.

Prize Support:
All participants get an either an extended art Card, or an oversized promo card.
FFG Acrylic Tokens will be awarded as prizes to the players of the winning team.

 


 

Participants will receive an additional 5% Membership Discount on all Star Wars X-Wing and Star Wars LCG purchases for the duration of the campaign.

 




DOWNLOAD THE WEEK 3 CAMPAIGN PACK HERE

 


 The Star Wars: X-Wing Miniatures game is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

 

Fall Seven Times, Rise Eight…

“Bushido is realized in the presence of death. This means choosing death whenever there is a choice between life and death. There is no other reasoning.”
― Yamamoto Tsunetomo, Hagakure: The Book of the Samurai

 

 

Samurai Sword: Rising Sun is now available at Paradigm Infinitum for $29.90 ($28 for members).

Bring along proof that you own a copy of Samurai Sword (Box, Cards, Tokens or just check our Members Record, etc)  and get an additional 5% off your copy of Rising Sun.

* Promotion extended to members only. Offer valid from 10/06/14 to 29/06/14.


  

Bang_DiceSAMURAI SWORD: RISING SUN

The struggle between the Shogun and Ninjas has come to a turning point; will the noble Samurai continue to protect the Emperor at the cost of their lives, now that the fates of two Ronin are intertwined in their battle for honor? Who will seize power in the land of the Rising Sun?

The first expansion to Emiliano Sciarra’s Samurai Sword, the Rising Sun expansion features 12 new characters and 40 new cards to make every duel even more deadly. With an additional role card, Rising Sun also raises the maximum number of players for Samurai Sword to 8.

 


  

GET YOUR COPY AT PARADIGM INFINITUM TODAY!

 

The struggle between the Shogun and Ninjas has come to a turning point. Will the noble Samurai continue to protect the Empire at the cost of their lives, now that the fates of two Ronin are intertwined in their battle for Honor? Who will seize power in the land of the Rising Sun?

Featuring valiant warriors, powerful weapons, and new cards to take your game... to the cutting edge!

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Product in stock

Price: $29.90

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Paradigm Reviews: Coup

“Information is oxygen to the State. Cut off the flow and your enemies will wither away before you like flowers in the desert.”
- Romano Liao, BattleTech


Revolutions are seldom pleasant. This, on the other hand isn’t a Revolution – it’s a Coup.

Rikki Tahta’s new masterpiece is set in the same dystopian universe as The Resistance and is a deception based game about seizing absolute power. In Coup, players are politicians, out to destroy their rivals through a combination of ruthless game-play and blatant lies.

To put it simply, each a game of Coup, is sometimes about playing the game but always about playing the players.

In a round of Coup, each player is dealt a pair of cards, each depicting a character. Each card represents both the player’s ‘influence’ of life points and also the type of actions they are ‘legally’ allowed to perform. These cards are kept hidden from the other players.

A player can stick to the straight and narrow, taking actions which are character agnostic such as gathering small numbers of coins from the pot or calling a Coup, burning seven coins and automatically (and unblockably) destroying one of their opponent’s influence cards.

Alternatively, a player may take any one of the following actions. If you influence the Duke, you may collect three coins from the pot instead of 1 or 2. If you control an Assassin, you may kill off a character card for three coins. If you own the Ambassador, you may trade cards with the draw pile. If you are the Captain, you may steal two coins from an opponent. If you include the Contessa, you may block assassinations. Of course, if you don’t control the right combination of characters, you can blatantly lie and perform the action anyway.

What’s the future without a little skulduggery?

 

If nobody challenges you or counters your action, you get away Scot-free. If a player gets challenged, then things get muddy. If the player has the card in hand, they flip the card over draw another card and the challenger has to flip a card, effectively losing influence. If a challenger cannot reveal the right card, then they have to flip their cards.

Last player with influence wins.

Ultimately, this all lends Coup a vicious layer of deception which benefits the player who can lie through the teeth… or not as the case may be… While ‘cheating’ ones way through the game by bluffing the table is a perfectly valid way to play, as many games of coup have been won by a player quietly biding his time and playing the straight game. It’s equally rewarding to watch an opponent eliminate themselves entirely by misreading the intentions of a player and calling the supposed bluff of an opponent quietly minding his own business, only to discover they’ve been played.

Ultimately, as with most games in the bluffing and hidden traitor genre, it’s always the table politics and the ability of the players that sells games like Coup. A table of players able to look each other in the eye and lie, bribe, plead and cajole each other is always going to get far more out of Coup than a more reserved quiet group. That isn’t to say Coup is a bad game; I know many gamers who loathe games built around a deductive ‘traitor’ mechanic for their own valid reasons and I would be remiss if I said it was for everyone. That said, I thoroughly enjoyed Coup - it’s something we could pick up and learn in less than five minutes, yet a game we played incessantly for the better part of the day afterwards.

If you’re a fan of games in this genre, as I am, then you’re bound to have good fun with Coup.

 

 

Reviewer’s Verdict

  • Coup is a bluffing themed card game which tests both the ability to bluff and deduce an opponent’s intentions.
  • Fast paced games of around 10 minutes a round.
  • Highly attractive foil coated components with a cyberpunk theme.

Consider This If You Like: Citadels, Masquerade, The Resistance


  

GET YOUR COPY AT PARADIGM INFINITUM TODAY!

 

Coup is a card game set in a dystopian future where the oppressed masses rise in revolt and throw the government into chaos. To take command, players try to destroy the influence of their rivals in a game of bluff and deception set in The Resistance universe. A game of Coup can be played by 2-6 players with a play time of 10 to 15 minutes.

  

 

Star Wars X-Wing: The Evacuation of Hoth Week 2

“Seventeen ships destroyed,” he reported to the Dark lord. “We don’t know how many got away.”
Star Wars – The Empire Strikes Back Novelization

 


Paradigm Infinitum is proud to run “The Evacuation of Hoth” Campaign for The Star Wars: X-Wing Miniatures Game.

Frenzied dogfights over Hoth continue on 8th June (1st June, 8th June, 15th June) from 2 to 5 pm! Though the Rebel fleet fought tenaciously to buy themselves some time, the Imperial blockade continues to stand firm. While casualties were heavy on both sides, the skirmishes proved inconclusive as even the vaunted Rebel frigates failed to loosen the jaws of the cruel Imperial trap.

As both sides retreat to lick their wounds, another wave of transports sally forth to run the blockade…

 



Star Wars X-Wing: The Evacuation of Hoth


Time and Date:

“The Evacuation of Hoth” campaign takes place over three Sundays in June (1st, 8th and 15th June) between 2 and 5 pm.

The outcome of each event day will affect the following week’s scenario with the winning team (Rebel or Imperial) being decided based on the outcome of the event on the 15th of June.

Requirements:

Each player must build a legal fleet list based on the scenario requirements for the week. Players should expect to build fleets of between 100 to 150 points each week. Based on the scenarios, Rebel players are highly encouraged to include a GR-75 Rebel Transport in their fleet lists.

Registration:

A registration fee of $10 will be charged during to participants in the event. Players will register for the Rebel of Empire teams.

Prize Support:
All participants get an either an extended art Card, or an oversized promo card.
FFG Acrylic Tokens will be awarded as prizes to the players of the winning team.

 


 

Participants will receive an additional 5% Membership Discount on all Star Wars X-Wing and Star Wars LCG purchases for the duration of the campaign.

 




DOWNLOAD THE WEEK 3 CAMPAIGN PACK HERE

 


 The Star Wars: X-Wing Miniatures game is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

 

 

 

Paint Like A Demon

“If you hear a voice within you say ‘you cannot paint,’ then by all means paint, and that voice will be silenced.”
- Vincent Van Gogh

 

Citadel’s new Base, Shade, Dry and Layer sets and the brand new Hobby Starter Set are available at Paradigm Infinitum today!

 

At Paradigm Infinitum, we know that good paints call for good miniatures, and we’re always ready to lend a hand!

 

From May 31st to 15th June, each purchase of a Citadel Base, Shade, Dry and Layer Set or the Citadel Hobby Starter entitles you to purchase a Games Workship Infantry, Cavalry, Monstrous Creature, Vehicle, Starter or Battle Force box at an additional 10% discount.*

Buy a full set of Base, Shade, Dry and Layer paint sets, and we’ll even throw in a handy CNC Corner Paint Rack ($43.80 Retail) to store them in at no additional cost!

 


Come down to Paradigm Infinitum, unleash your Golden Demon and let the paint flow today!


* Promotion extended to members only. Discount does not stack with other promotions. Single receipt purchases only. In case of multiple items, discount applies to the lowest cost item.

The Golden Demon Returns…


HE BRINGETH THE PAINT


Don’t know how to paint? Want to learn how? Check out these excellent ‘How to Paint’ videos from Games Workshop!

   

 


 

NEW PAINT SETS

AVAILABLE AT PARADIGM INFINITUM

 

31/05/14

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