Always Bet On The House…


Hey PI-Fans,

It’s time to plumb the mysteries of the Hermetic Order of the Silver Twilight, better known as the Silver Twilight Lodge. The new Mansions of Madness expansion “Sanctum of Twilight” shines the spotlight on these shady occultists and their nefarious misdeeds.

Are they friend? Or foe? This is Arkham. Seriously. Why are we even asking?
Well, we’re about to find out, given Sanctum of Twilight releases today. Join Politician Charlie Kane with his skill at glad pandering and Martial Artist Lily Chen with her power of… well… punching things (sometimes also kicking) as they investigate the secrets of the lodge in Arkham’s French District.

With a little luck, maybe they’ll even make it out of this unscathed. Well… Mostly anyway.

Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again.

Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within.




Russian About

Hey PI-Fans,

You know its going to be an entertaining week when Monday attempts to kill you with a fern. Ask me about it sometime.

On the topic of different kind of entertaining, we have games. Games are good. Games will never fall out of trees and attempt to crush you. Ahem…

Back on topic.

There’s a new Smash Up set in town: That 70s Expansion unleashes  Truckers, Disco, Vigilantes and Kung Fu Fighters into your every growing Smash Up collection. Meanwhile both Scythe and Terraforming Mars have come trundling back in as well with their own slew of expansion (‘Hellas and Elysium’ and ‘Venus Next’ for Terraforming Mars and ‘Invaders From Afar’ and ‘The Wind Gambit’ for Scythe). We’ve also got the Disciples of the Void expansion for Legend of the Five Rings. And last but not least… anyone who wants to boldly go will want to check out the Star Trek Role Playing Game.

So yeah. Hopefully reality’s done with attempting to kill me for the week and I can get back to my job of purveying awesome games.

– Kenneth, Games @ PI Manager


New Board and Card Game Releases
Legend of the Five Rings: Disciples of the Void
Scythe: The Wind Gambit
Smash Up: That 70s Expansion
Terraforming Mars: Venus Next

Board and Card Game Restocks
Arkham Horror LCG Core Set
Arkham Horror: Black Stars Rise Mythos Pack
Catan Cities and Knights Expansion
Catan Seafarers Expansion
Catan Explorer’s and Pirates Expansion
Flash Point Fire Rescue
Munchkin and Munchkin Deluxe
Rick and Morty: Mr Meeseek’s Dice Dares
Rick and Morty: Total Rickall
Robinson Crusoe 2nd Edition
Scythe: Invaders From Afar Expansion
Splendor and Expansion
Terraforming Mars
Terraforming Mars: Hellas and Elysium
Ticket to Ride and Ticket to Ride Europe

New Role Playing Game Releases
Eldritch Lairs (5E Compatible Edition)
Star Trek: The Roleplaying Game

Role Playing Game Restocks
Dungeons & Dragons Players Handbook
Dungeons & Dragons Dungeon Masters Guide
Dungeons & Dragons Monster Manual
Polyhedral 7 Dice Sets
Robotech: The Shadow Chronicles (Last Chance To Buy)

Eldritch Dimensions

Hey PI-Fans,

This week has seen it’s share of weird.  Of particular importance is the full reload of The Dunwich Horror wave for the Arkham Horror LCG, restocks of Curse of the Rougarou, Carnevale of Horrors and  the release of Dim Carcosa and The Dirge of Reason.

On top of this, there’s been a restock of Betrayal at House on the Hill, it’s expansion and the Betrayal at Baldur’s Gate spinoff.  Dead of Winter’s back as well, with all box expansions as well as the Kodiak Colby and Roberta Plum promos. Harry Potter Hogwarts Battle is back in as well while those seeking a more sedate gaming experience can look forward to Santorini and Queendomino.

On the RPG front, all three D&D Core Books have been topped up along with restocks of Volo’s Guide to Monsters, Xanathar’s Guide to Everything, the Tal’Dorei Campaign Setting. Those wishing to branch out can look forward to the return of the FATE Core Rulebook, 7th Sea and Ryuutama to the shelves as well.

New Board and Card Game Releases
Arkham Horror: The Dirge of Reason Novella
Arkham Horror: Dim Carcosa Mythos Pack

Board and Card Game Restocks
Arkham Horror LCG Core Set
Arkham Horror LCG: Dunwich Cycle
Arkham Horror: Curse of the Rougarou
Arkham Horror: Carnevale of Horrors
Betrayal at House on the Hill
Betrayal at House on the Hill Widows Walk Expansion
Betrayal at Baldurs’ Gate
Dead of Winter
Dead of Winter: The Long Night
Dead of Winter: Warring Colonies
Harry Potter Hogwarts Battle
Love Letter Premium
Pandemic Legacy Blue
Smash Up
Sushi Go and Sushi Go Party
Unlock: The Formula
Unlock: Squeek and Sausage
Unlock: The Island of Doctor Goorse
Unlock: The Tonipals’ Treasure

Role Playing Game Restocks
7th Seas Core Rules
Call of Cthulhu 7th Edition
Dungeons & Dragons: Players Handbook
Dungeons & Dragons: Dungeon Masters Guide
Dungeons & Dragons: Monster Manual
Dungeons & Dragons: Dungeon Masters Screen Reincarnated
D&D 5E: Tal’Dorei Campaign Setting
FATE Core Rules

Vlka Fenryka???? Wait. What?

“The best way to defeat a Space Wolf is to wolf his wolf. You must be careful, though, because if the Space Wolf wolfs your wolf first, then your wolf is wolfed.”

– Attributed to Wolf Lord Egil Ironwolf, On the Intricacies of Tactical Wolffare



Murder Servitors Have Been Dispatched







From the frozen world of Fenris, the Space Wolves sail out across the Sea of Stars, seeking enemies to vanquish and worlds to save. Proud and noble savages, the Space Wolves eschew the teachings of the Codex Astartes in favour of the traditions laid down by their Primarch Leman Russ – their armies filled with giant wolves, lone heroes and skyborne longships. Spurred on by the return of a living legend, the Space Wolves stand as living proof that even in the dark future there can still be heroes.

The Iron Wolves Cometh
The ponderous Leman Russ is generally only used by the Astra Militarum, being deemed too slow for the lightning strikes favored by the Adeptus Astartes. Yet even this honoured tank finds its place in the armoury of the Sons of Russ and their iconoclastic ways of war. Where even the lethal Predator and Vindicator packs of the Iron Wolves struggle, the battle tanks named for their Primarch grind forward inexorably, guns scything through the serried ranks of foe as they shrug off desperate return fire to crush the dead and dying beneath adamantine tracks.

A New Saga of Heroes
Lieutenants act as the right hands of the Wolf Lords by providing flexibility and helping to direct their battle-brothers in engagements. Great Companies are often split into 2 Demi-companies, each of which falls under the command of a Lieutenant who leads his brothers unflinchingly into battle. Space Wolves Lieutenants are presented the mantle of leadership by the personal recommendation of the Wolf Lords, and these aspiring heroes lead the packs to glory, eager to forge their own growing saga into a personal tale of heroism.

Death From Afar
The Long Fangs form a cadre of veterans, hoary with age, proud and wise. Ensconced within the armoured fury of the mighty Centurion armour, these long-range specialists pound enemy positions with salvos of heavy weapons fire. Standing resolute against the worst the foe can throw against them, the Long Fangs exact disproportionate retribution  with weapons of their own, pulping infantry with unending streams of bolter fire and reducing enemy armour to burning pyres with deadly precise lascannon shots.  Even should the fighting turn to the press of melee, these cagey veterans are far from helpless, the bulk of their armor smashing those who thought them defenceless to the ground to be trampled underfoot.



COMING SOON????Check the Calender Date.

– Space Wolves are rebuilding slowly after Wrath of Magnus, hampered by significant population losses on Fenris.

– Wolves now have Primaris Great Companies. 13th through 16th Companies are exclusively Primaris. Mixed squads are filling ranks in other depleted Companies.
(13th Company re-instituted at Guilliman’s orders)

Wolf Priests still around. Space Wolves also get Primaris Chaplains and Primaris Apothecaries who are responsible for policing Wulfen mutation (Disciplinary Officer icon on Shoulder Pad)

– Initial joyous reunion now leading to internal suspicions. The Wolves starting to suspect Guilliman means to slowly bring them to compliance. New Primaris Wolf Lords not getting along with Logan and the Old Guard. Chaplains and Apothecaries not helping.

– The Boss is back somehow but not entirely lucid. Prone to bouts of uncontrolled savagery. Unexplained. Read the Codex. Suspicious of Guilliman’s true intentions/identity?. Claims he ‘reeks of duplicity‘. “Not the Brother I once knew.” Not happy with the current state of the Wolves either. Cold to Bjorn who he blames for not leading them properly.